Circuit Gadgets
A series of studies and experiments exploring the boundary between product design and 3D art. The goal: to create small, hyper-realistic gadgets, mechanical, electronic, raw, placed in carefully composed scenes with varying materials and lighting.
Each image is the result of refined prompting, curated reference imagery, and controlled staging. A process of iteration, selection, and precision.
What started as a way to visualize earlier ideas evolved into a deeper exploration of form and materiality. The next step is physical, bringing these imaginary objects into the real world through 3D printing or collaboration with specialist fabricators.
work
Year
2025








